PUBLIC LECTURE 3
Collecting: Body and Landscape as Ways of Seeing
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Try to create the different scale, different area, context and environment, body connect it to the site.
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Landscape, use different material to create different feeling. Redefined the relationship between urban and village.
Eric Chen
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Born in 1978
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Lives in Taichung, Taiwan
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an assistant professor in the Department of Architecture at Chung Yuan Christian University
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served as an art director and curator for THE 201 ART
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an architect and director for Archiblur Lab.
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takes the point of greatest tension from between these opposites—such as art and architecture, architectural objects and architectural installation, or body and sensation—to carefully and concretely undertake his art practice.
The southern city area of historical Taipei is where many governmental organizations are located since the Japanese occupation period. The urban organization has a distinct hierarchy and energy, but its autonomy has destructed the continuity of urban spaces. The large and inward architectural language in this area no longer serves the contemporary social relations, such as interdisciplinarity, pluralism, cultural exchanges, and innovating development.
“2016 Urban Floating Islands” attempts to place three drifting "architecture" that are able to move, grow, and gather into the urban gaps of of the southern city wall area. The states of Urban Floating Islands respond and intervene with their architectural surroundings to transform the selected urban gaps into villages, stages, schools, and theaters.
They are pavilions, some of which can be disassembled and others that can be moved on wheels, which host activities designed to activate underused public spaces and that vary on a case by case basis. The constructions are inspired by the infinite number of spontaneous solutions that can be seen in Taiwan’s streets, squares and parks, especially at night selling food: makeshift restaurants where a hob, a corrugated metal roof, a table and some stools bring otherwise deserted sidewalks and spaces to life.
These three Urban Floating Islands returned to the starting point of architectural ideology to instigate the the loss of physical senses when living in an urban environment. By recalling physicality, architectural element such as ‘window’, ‘roof’ and ‘wall’ are given new meanings to combine with artistic activities in the community and becoming "Family Story House", "Art Exhibition Hall" and "Photography Time Machine", each are the new "conjunctions" of the city where energy gathers.
Why move?
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To connect with other place and network (school, museum etc.)
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Connect to people
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Flexible opening time
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Flexible place to go
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Make some changes to that area
How?
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Try to make new connection
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open our mind and body to feel the environment
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be a part of the design
Time Machine
The left part is for taking photo and the right part isfor producing image. It combine your image with the old area that make you think about the identity of this area and people.
Exhibition Hall
It changes to different position in different area. When it located near MRT station, it becoming a seat for old people. There are many images on the roof of this space and make the space similar with the MRT.
Moving Garden
This space is cooperate with hospital. It contains 3 parts (garden, room, communicate area)
Voice House
There is a dark room inside the space which can collect your body information and you can hear your heart beat when you are using the device.
A system of lightweight metal struts and plastic panels are assembled to create small, lightweight kiosks, which are used as exhibition galleries, graphic production centres, and temporary radio stations. In the tropical night, the diaphanous apparition of these little buildings stands out against the backdrop of the city thanks to the artificial light that filters through their translucent shell and their white colour. New routes and social relationships are therefore triggered by this network of objects, which accepts and reinterprets the transitory nature of Taiwan’s urban space.
Eric try to make interaction between body and building. He try to create different machine, put in different space, and communicate with different people. Besides, he also use different ways to make different things.
In a nutshell, we can change one place by architecture that can talk about the history of area. We must try to redefine the skills and ways when designing building, and also work in two points (body sensation feeling and landscape).